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Aeon Datablade

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Devlog

  • Not goodbye, rather till next time
    May 05, 2024 by Dylan Cassidy#i quit, #i'm done, #i'm through, #it is finished, #portmortem, #it's over, #i won
    I’ve been making games since February 2004. Reflecting on 20 years of game development, I think I'm finally growing out of this medium of expression - specifically solo gamedev. There are a lot of f... Continue reading
  • 0.9 Beta release! Feedback needed
    April 22, 2024 by Dylan Cassidy
    Feedback needed: Is the difficulty curve too steep? Are any levels too difficult? Or are the levels too easy for you? Should I continue to make this a linear game (ie one path from start to finish), o... Continue reading
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