I found the old Multimirror demo!


I found an old demo of Iridescent Crown I released in June 2014, back when it was called Multimirror! It's surprisingly close to the final product I released two years later. 

You can see the old enemy sprites I used for placeholders, and the Mario-esque brick tiles. The level generation works. Potions, shrines, and partners in cages are already there. The map works, with its placeholder lights. Your weapon works, though I hadn't programmed the inventory yet. You can even find the blue door, though it is not interactive yet. 

No items either. No background gfx. No music or sfx. So it's just a beta test level really. But it's really cool to see compared to the final product!

This was the second major public demo I released, with Hillel being the first in 2012. That one is quite different and I have no earthly idea where the file might be on my computer. Maybe there will be more old demos to share, we'll see!

~

I'm particularly fond of Iridescent Crown as I love 2d platformers and this was my first one since Battleground Zero in 2004-05. I do have plans to update it some more, and perhaps make a deluxe version or a revamped sequel. I'm not sure how far I'll go with updating it though, when I have the Aeon engine I could be working with now.

Anyway check out the demo! Thanks for reading!

Files

multimirror_june5_2014demo.exe 2 MB
73 days ago

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